Studio Jam January 2021
- Eileen Lingad
- Jan 22, 2021
- 2 min read
Updated: Feb 17, 2021
I just got an award for the Most Detailed models in SteamGear.

Here is a screenshot of the railroad tracks and the minecart.

This is the updated version of the 3D pipes.

Here is the rendered 3D pipes. I had to fix the caps of the pipes.

This is the final render of the 3D shredder blades.

Here is the final rendered mine cart.

I used the inset tool for the wheel to the right size.

I selected the wheel to see if there are any extra extrusion.

I went to Edit Mode, selected the edge loop and dissolved the extra edges.

I started insetting the top part to the bottom of the mine cart.

I also went to wireframe mode to see if it's almost at the bottom.

I selected the faces on the lip part before extruding.

To make the curvy pipe:
Start a new file and add a cylinder.

Set the vertices to 8 and the depth to 4cm.

Go to Edit Mode and make loop cuts.

Add a modifier and click on Simple Deform.

Click on Bend and set the Deform to 90 degrees

Rotate the angle to -45 degrees. Don't forget to apply it before rotating the angle to -45 degrees in Object Mode.

To make the T-shape pipe:
Start with a new cylinder in Object Mode.

Set the vertices also by 8 and the depth to 6 cm.

Select the cylinder and go to Edit Mode.

Go to Edit Mode and select the cylinder by using the L key

Add a new cylinder from the inside, set it to 8 and the depth to 4cm.

Rotate it to 90 degrees in the X camera.

Turn on the Snap tool.

Adjust it at the end by using the Move tool.

Here is the reference photo of the pipes I was using.

https://sketchfab.com/3d-models/3d-pipes-bec21c142948401f882f0a3f17635484

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