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Falcon9 Rocket 3D Art Jam

  • Writer: Eileen Lingad
    Eileen Lingad
  • Mar 4, 2022
  • 1 min read

Updated: May 24, 2022

Here is a screenshot of the payload model I'm assigned to in the 3D Art Jam.

This is the blockout of the Falcon9 Rocket and one of them is the payload I'm working on. There are a lot of stages of different parts on the rocket.

Here is a work in progress of the payload so far. I haven't unwrapped it yet. I added a cube in Object Mode and scaled it smaller to put it inside the payload.

Here is another update of the payload. I'm still adding the details around the payload by using the smaller cubes and duplicating it.

Here is an update with the payload. I was able to fix the smaller cubes by deleting some and keep one to work with. Before I start duplicating, I have to go the top view on the Z camera, press Shift S and click on Cursor to Origin to put it in the center.

This is the payload unwrapped part with the details.

Here is another update of the payload except the little boxes. I marked seams on the inside and outside even on the sides to make the unwrapping flat. I used the Color Grid to see if the payload is unwrapped flat with no stretching. I can see the numbers and letter on the grid.

Here is another update on the unwrapping details with packed UVs.

This is a screenshot of the scene where Chris A. put some pieces together in Unreal 5.

Here is the link that I forgot to add to my blog:

Here is the reference photo of the Falcon9 rocket.







 
 
 

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