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Falcon9 Rocket 3D Art Jam

  • Writer: Eileen Lingad
    Eileen Lingad
  • Mar 4, 2022
  • 1 min read

Updated: May 24, 2022

Here is a screenshot of the payload model I'm assigned to in the 3D Art Jam.

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This is the blockout of the Falcon9 Rocket and one of them is the payload I'm working on. There are a lot of stages of different parts on the rocket.

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Here is a work in progress of the payload so far. I haven't unwrapped it yet. I added a cube in Object Mode and scaled it smaller to put it inside the payload.

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Here is another update of the payload. I'm still adding the details around the payload by using the smaller cubes and duplicating it.

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Here is an update with the payload. I was able to fix the smaller cubes by deleting some and keep one to work with. Before I start duplicating, I have to go the top view on the Z camera, press Shift S and click on Cursor to Origin to put it in the center.

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This is the payload unwrapped part with the details.

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Here is another update of the payload except the little boxes. I marked seams on the inside and outside even on the sides to make the unwrapping flat. I used the Color Grid to see if the payload is unwrapped flat with no stretching. I can see the numbers and letter on the grid.

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Here is another update on the unwrapping details with packed UVs.

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This is a screenshot of the scene where Chris A. put some pieces together in Unreal 5.

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Here is the link that I forgot to add to my blog:

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Here is the reference photo of the Falcon9 rocket.



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