Fantasy Castle
- Eileen Lingad
- Jun 18, 2021
- 2 min read
Updated: Jan 25, 2022
This is the actual update of the fantasy castle. I used G and Z on the keyboard to move the grass up. I also selected the grass, turned on Proportional Editing and used the mouse wheel to move so the door can be visible.

Here is the final update of the fantasy castle I worked on this week. I added the grass texture and fixed where there is stretching in some areas.

This is a work in progress of the castle I'm working on. I already made the rock and grass in Blender.

Here is another work in progress of the turret I'm editing in Edit mode. Also, the rock and grass are already colored by pressing the Z key and click on Material Preview

Here is an update of the arch I did in Blender. The bricks look different when I duplicate it with Shift D.

Here is an update of the finished door. I added a few more planks by pressing Shift D from the other planks.

Here is a work in progress of the window in x-ray mode. I took one of the bricks from the arch and made a duplicate with Shift D to make a glass inside the window. I also used the vertices to move it around to make a rectangle. This is still in Edit Mode I'm currently working on in Blender.

Here is an update of the window. I changed the glass color a little bit darker from the Shading tab in Blender. Also, I moved the vertices inside the arch instead of outside.

Here is the update of the fantasy castle, but I realized that it looks blurry to see.

This is my second attempt of the castle where it's clear.

Here is a screenshot of the roof and bricks uv unwrapping.

Here is an update of the castle with windows that I forgot to add in the blog.

Here is the work in progress of the castle tower I'm still texture painting in Blender.

This is the texture I'm using to get the colors in the Texture Paint tab.

Here is an update of the roof where I added the color in the Texture Paint tab.

This is the texture I'm using to add color to the roof.

Here is another update of the castle where I added the light yellow to fix the shadows in the castle tower and outer edges on the bricks.

This is the updated texture I'm currently using in the Texture Paint tab.

Here is a work in progress where I added the gray color on the arches, I also added white lines in the edges, If it's too thick, I used the Line tool to add the gray color.

This is the current texture I'm still working on in Blender.

Here is a screenshot of the fantasy castle and trees.

This is the same texture I used to fix one of the arches.

This is the rock base texture I used that is under the grass texture.

This is the texture I added the grass on top of the rock.

This is the tree by itself that I modeled in Blender.

Here is the texture I also used too add different leaves on the tree branches,

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