top of page
Search

3D Art Jam #19
This is a work in progress of the Thor hammer. I will add the unwrapping and texturing paint later. When the hammer is done, it will look...
Eileen Lingad
Dec 18, 20201 min read
3 views
0 comments

3D Art Jam #18
I tried to model a atm machine, but I'm starting with a cube for now. Here is the reference photo.
Eileen Lingad
Nov 12, 20201 min read
7 views
0 comments

3D Art Jam #17
Here is the final rendered 3D low poly bedroom. I adjusted the clock down to the wall a little bit in Blender. Here is a work in progress...
Eileen Lingad
Nov 5, 20201 min read
16 views
0 comments

3D Art Jam #16
Here is the final render of the koopa clown car. This was going to be a koopa clown car, but it doesn't have wheels. I will keep working...
Eileen Lingad
Oct 29, 20201 min read
7 views
0 comments

3D Art Jam #15
Here is the rendered pokeball in camera view without the grid. This is a model I did in Blender. I just need to keep on working on it...
Eileen Lingad
Oct 22, 20201 min read
3 views
0 comments

Art Jam #14
This is the spooky eyes that I drew in Krita. It was going to look like this.
Eileen Lingad
Oct 15, 20201 min read
9 views
0 comments

3D Art Jam #13
Here is the final result of the submarine. I tried to model a submarine in Blender, but I'm going to work on it later. It was going to...
Eileen Lingad
Oct 8, 20201 min read
8 views
0 comments

3D Art Jam #12
Here is the rendered version of a female Pikachu. I tried to model a female pikachu in Blender, but I'm not getting the shape right. I...
Eileen Lingad
Oct 1, 20201 min read
9 views
0 comments

3D Art Jam #11
Here is the rendered tree I made in Blender. This is a model of a tree I made in Blender by using basic primitive shapes. I will work on...
Eileen Lingad
Sep 24, 20201 min read
3 views
0 comments

Pulse of The Poltergeist Studio Jam
I just got an award for the Best Fit Theme for the Studio Jam. This is some of the art I did in Piskel for our team game. Here is the...
Eileen Lingad
Sep 24, 20201 min read
2 views
0 comments

3D Art Jam #10
Here is the final update of the eggman mobile. I had to recolor the light and bottom part of the body. This is the final result of a...
Eileen Lingad
Sep 10, 20201 min read
8 views
0 comments

3D Art Jam #9
This is the final result of the school hallway. I tried to model a hallway, but it still not my best. This was going to look like the...
Eileen Lingad
Sep 3, 20201 min read
10 views
0 comments

Beginner Exercises Part 12
This is the rendered project for hard surface modeling part 12. I had to create more hard surface modeling. It was challenging :( Hard...
Eileen Lingad
Aug 31, 20201 min read
3 views
0 comments

One Shot Mega Game Jam
I just won an award for Best Fit Theme in the Mega Game Jam. This is the game I made with Adrian W. Here is the link to Backtracker:...
Eileen Lingad
Aug 31, 20201 min read
3 views
0 comments

3D Art Jam #8
Here is the final result of the nes controller. I used a stencil texture technique and align it to the center of the floor. I tried to...
Eileen Lingad
Aug 27, 20201 min read
3 views
0 comments

3D Art Jam #7
I had to model a helmet in Blender by using the sphere. Here is the reference photo of a british helmet.
Eileen Lingad
Aug 20, 20201 min read
3 views
0 comments

3D Art Jam #6
This is the 3D model of an alien spaceship I recreated in Blender. I used the solid objects to model a spaceship in Blender. Here is the...
Eileen Lingad
Aug 13, 20201 min read
4 views
0 comments

Beginner Exercises Part 11
Here is the final texture of the hunting knife. I repainted the handle and the blade. Then, I rotated the knife to the center in Blender....
Eileen Lingad
Aug 7, 20201 min read
4 views
0 comments

3D Art Jam #5
This is the 3D Metapod I recreated in Blender. I had to create a model of a pokemon bug in Blender using a plane. Metapod
Eileen Lingad
Aug 6, 20201 min read
5 views
0 comments

3D Art Jam #4
I had to use the circle and the cube shapes to create the original Playstation console in Blender. Original Playstation
Eileen Lingad
Jul 30, 20201 min read
1 view
0 comments
bottom of page